AMD Radeon Rays 4.0 is official and will be open source

RadeonRays.

AMD released Radeon Rays 4.0 in a closed code, which the public did not like very much. After all, it will be open source. We will give you the details inside. It has been a busy month for the graphics software division at AMD as GPUOpen was launched along with new tools and the FidelityFX … Read more about AMD Radeon Rays 4.0 is official and will be open source

Unreal Engine 5 demo require an RTX 2070 Super for smooth texture processing on PC

UnrealEngine

After unveiling Unreal Engine 5 and demonstrating an astonishing demo running on Playstation 5, Epic talked about the requirements to run this demo smoothly on the PC and revealed that at least one RTX 2070 Super is required. This is not the only interesting information Epic revealed. It was also mentioned that this demo, which … Read more about Unreal Engine 5 demo require an RTX 2070 Super for smooth texture processing on PC

MechWarrior 5: Mercenaries incorporates support for Ray-Tracing

MechWarrior:MercenariesincorporatessupportforRay Tracing

The latest update of MechWarrior 5: Mercenary has officially added ray-tracing effects for lighting and shadows. If you have the right hardware, you will be able to see much more realistic lighting thanks to the use of this technology. The patch, which updates Mercenaries to version 1.0.233, includes several options for users of Nvidia RTX … Read more about MechWarrior 5: Mercenaries incorporates support for Ray-Tracing

World of Warcraft Shadowlands update refer to Ray-Tracing and Variable Rate Shading

WorldofWarcraftShadowlandsupdaterefertoRay TracingandVariableRateShading

While not officially confirmed, users of the World Of Warcraft Shadowlands Alpha have discovered that this new update will include support for DirectX Ray Tracing and Variable Rate Shading, two of the most popular technologies in the latest generation of graphics cards. The implementation of DirectX ray tracing would only apply to shadows, while Variable … Read more about World of Warcraft Shadowlands update refer to Ray-Tracing and Variable Rate Shading

Nvidia unveils new details of RTX implementation in Minecraft

Nvidia unveils new details of RTX implementation in Minecraft

Today NVIDIA gave a preview of what is possible when the world’s most popular game is combined with the latest generation of ray tracing technology. In addition, it has also published several tutorials to help miners learn how to play the game. New mine worlds from the top creators In the process of getting to … Read more about Nvidia unveils new details of RTX implementation in Minecraft

Vulkan adds ray tracing support for all brands and expanded support for NVIDIA RTX

Vulkan adds ray tracing support for all brands and expanded support for NVIDIA RTX

Vulkan has officially included ray-tracing in its API as it is the first solution that is 100% compatible with any GPU manufacturer and can run in AMD, Intel or Nvidia without dedicated ray-tracing hardware. In addition to this general support, Vulkan worked with Nvidia to support the Nvidia RTX SDK that the developers were already … Read more about Vulkan adds ray tracing support for all brands and expanded support for NVIDIA RTX

AMD RDNA 2, Xbox Series X confirms 12 teraflops of performance

AMDRDNA

Microsoft has announced the Xbox Series X specification and has confirmed that it will have 12 teraflops of performance and use the RDNA 2 graphics architecture. This gives us an indication of what we can expect from the next AMD graphics cards that will be released later this year, in 2020. The Xbox Series X … Read more about AMD RDNA 2, Xbox Series X confirms 12 teraflops of performance

AMD RDNA 2 will arrive this year: Big “Navi”: 7nm +, Ray Tracing and VRS

AMDRDNA

Just a few days ago you were informed that Big Navi will arrive during 2020, and today we can confirm that this year we will have a new generation of graphics cards from AMD. The new AMD RDNA2 GPUs will support ray tracing and innovative AMD VRS technology. AMD with RDNA2 should come close to … Read more about AMD RDNA 2 will arrive this year: Big “Navi”: 7nm +, Ray Tracing and VRS

AMD Navi 21 will have 80 CUs combined with RDNA 2 and hardware ray tracing

AMDNavi

In recent months, there have been rumors about the new generation of RDNA products from AMD, in particular, RDNA 2 and the Navi 21 graphics chip. AMD Navi 21 will be equipped with a total of 80 computing units (CU) Rumors from unconfirmed sources have already spread and suggest that the next AMD “Navi 21” … Read more about AMD Navi 21 will have 80 CUs combined with RDNA 2 and hardware ray tracing

Nvidia confirms six new games with RTX support

Nvidia confirms six new games with RTX support

Despite its introduction at the end of 2018, Nvidia has not yet seen many game developers actually take over and use the RTX functions of graphics cards. In fact, at the time of writing, only a dozen titles offer support. Even with this limited number, not all necessarily offer both ray tracing and DLSS functionality. … Read more about Nvidia confirms six new games with RTX support