Qualcomm Boundless XR: The new wireless VR glasses

As expected at MWC, Qualcomm announced at GDC that they are working on the development of stand-alone virtual reality viewers that can connect wirelessly to a PC. Consisting of the Snapdragon 845 architecture and a chip that supports the 802.11ad standard, the new headset will connect in the 60 GHz band to a computer with compatible hardware (WiFi 802.11ad) and Qualcomm software to communicate with the standalone.

According to a CNET report, hardware manufacturer Qualcomm is working on new VR glasses that work independently and can be wirelessly connected to a computer. The website revealed that the glasses will be officially unveiled at this week’s Video Game Developers Conference in San Francisco, California, and could be launched in Asia later this year.

Boundless XR, Qualcomm Boundless XR: The new wireless VR glasses, Optocrypto

So far, most virtual reality glasses are not connected to the PC to play additional games, but Qualcomm hopes that this new design called Boundless XR will make it possible. In particular, these glasses are configured to work independently as a standalone device and offer 6 degrees of freedom. They can also be connected to the computer to enjoy virtual reality games for PCs with a 60 GHz connection.

Qualcomm Boundless XR will integrate the company’s Snapdragon 845 chipset to increase performance and computing power. In this context, the manufacturer announced that the latency will be maintained at a minimum of 16 ms and the glasses will be able to process graphics and VR systems while connected to a PC.

As Hugo Swart, responsible for Qualcomm’s RX, explains:

The standalone device will also help to display the content so that the CPU of the devices can be relieved, although apparently not that of the GPU. PC content does not require any changes to work wirelessly on the stand-alone viewer, as is the case with accessories such as Vive Wireless.

This will allow users to share a significant percentage of the processing level of their computers, although the number is not yet known. Qualcomm made it clear that all hardware manufacturers who want their consoles and computers to be boundlessly XR-compatible must include support for 802.11ad Wi-Fi technology and run Qualcomm’s native software. In the case of video games, the company assures that there will be no compatibility restrictions.

In recent years, Qualcomm has been responsible for creating reference designs for virtual reality technology, but few technology companies have chosen these designs. Lenovo, HTC and Facebook are the most important. Qualcomm will have made a significant contribution to making VR games a little more realistic than in the past when Boundless XRs finally come to market.

They expect the first compatible viewfinders to come onto the market this year. At the moment, they will focus only on VR devices with this feature. Qualcomm will show a demo at the GDC.

Boundless XR, Qualcomm Boundless XR: The new wireless VR glasses, Optocrypto

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