NVIDIA has announced through its support page that it will cease support for its 3D vision technology and will cease support for its notebook GPUs based on its Kepler architecture from April this year.
3D technology boomed a few years ago when large companies with products equipped or compatible with this technology made bombastic announcements, such as manufacturers of televisions, monitors, and PC monitors focused on the gaming segment. However, the technology apparently and for ABC reasons did not flourish on the market as expected and so in recent years recognized manufacturers such as LG, Samsung and Sony announced that they would stop manufacturing televisions with 3D technology, removing the huge ground on which this technology was on the market.
With this in mind, NVIDIA recently announced the end of its 3D Vision technology, which will only be supported until April this year with the introduction of NVIDIA GeForce 481 Game Ready drivers, which will be the last to support 3D Vision.
NVIDIA’s 3D Vision technology was launched in early 2009, the same year NVIDIA launched its graphics cards based on the “Fermi” microarchitecture (GeForce GTX 400 series), and although the technology was increasingly abandoned by companies in the market and by users in the case of NVIDIA, Santa Clara continued to support its own technology with drivers and accessories (eyewear kit, graphics cards, drivers, etc.) and even launched a second version of its 3D Vision Kit in 2011.
However, starting in April of this year, Santa Clara will discontinue support and enhancements for its 3D Vision technology, including enhancements for video game titles that already support the technology. Support for the technology will be extended until April 2020, but only for critical topics.
In this context, NVIDIA has also announced that as of April of this year, all of its Kepler-based mobile GPUs (GeForce GTX 600 and 700 series) will no longer be supported, so NVIDIA video drivers will no longer support Kepler GPUs intended for notebooks in any operating system, nor their desktop parts, which will continue to be supported until NVIDIA suspects otherwise.