The new generation of consoles is getting progressively closer and the confirmation of PS5 and Xbox Scarlett has only filled us with hype. Regarding the first one, the audience talked about the compatibility of the current VR, but nobody really knew what the next steps of Sony are. Sony has not yet confirmed whether they are working on a new generation of PS VR or whether they will be shipped with PS5 sometime in 2020.
PS5 VR: New patents from Sony suggest a wireless headset and a more powerful Image
Virtual Reality is one of the technologies being developed by an entire marathon. Something that would make a big difference between what the community expects from them and what they really are. In addition, if we include the idea that certain models of virtual reality glasses still have some problems, such as the dizziness generated amongst certain users, the truth is that there is still much progress to be made to complete the launch. Something that Sony wanted to achieve with a new model of this technology that could match the PlayStation VR 2.
PS5 PSVR2 Specifications and Price
Let’s start with the cost, which is supposed to be $250, with a new technology that follows your head movement, and you can use it wirelessly. The battery lasts about 5 hours. These patents stipulate that Sony’s new VR lenses will have a resolution of 560 to 1,440, compared to the current maximum 720 lenses, while the range will be up to 120 Hertz, so there will be much more stability with the lens running and 220 viewing angles.
There were indications that the Japanese company was working on it several months ago. And thanks to a patent, we could now learn more about what this new model of PlayStation glasses would bring to our lives. These details refer to one of the specifications that the device possesses and has been seen in the patent: support for eye-tracking functionality.
“They seek to avoid dizziness thanks to gyroscopes, accelerometers and intelligent vision systems”
This technology will allow the supposed PlayStation VR 2 to better see where the user is looking; something that aims to improve the experience offered in two sections: reduces the feeling of nausea caused by these devices and, at the same time, enable high graphical improvement in video games that use this technology.
A more advanced and powerful headset
Eye-tracking technology would cause PlayStation 5 to stop rendering the parts we don’t look at inside the game, which would allow it to make more concerted efforts to emphasize the point that we’re looking to achieve higher visual quality. Moreover, the patent also mentions that the PlayStation VR 2 will abandon so many cables for more autonomous use and free of connections.
A leak at the beginning of this year had reported that the company was allegedly working on it, but with the patent, there is a high probability that all this will end up being true. So it is advisable to consider all this information as purely indicative and wait for Sony to provide new official information that will give us a clearer idea of what we will find with PlayStation VR 2.