UL Benchmarks intros no time spy raytracing test

It was just a matter of time for Futuremark, or now UL Benchmarks to bring a new test to market that supports raytracing on NVIDIA cards. So we’ re getting a synthetic test to compare the performance but this won’t be Time Spy.

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What actually is time spy raytracing?

UL has learned that its new DirectX Raytracing (DXR)-based reference from Microsoft and NVIDIA GeForce RTX 2000 graphics cards will not be changed by Time Spy. This would require a complete check and the previously measured values are not combined with the new tests, which means that what we can see in the following video will not be included in the tests offered.


However, UL Benchmarks decided to create a new separate raytracing test, which is available as an update for 3DMark. The details are not yet known and we have only learned that we will see it when the first GeForce RTX is released, sometimes in the second half of September.

Furthermore, the report will be continued in its original version:

The new name is UL Benchmarks, but Futuremark will continue as before. It also sets a new benchmark for NVIDIA GeForce RTX 2000 technology and is specifically a new form of time spy testing with raytracing support.

In particular, the performance in RTX-OPS, or ray tracing, NVIDIA also speaks of “beams per second” (beams/s). The question is whether this also includes the use of tensor cores for a new type of anti-aliasing because it is also part of RTX technology.

However, we need to find out in particular how NVIDIA cards will behave in real games with raytracing support because the information so far has not been very encouraging. If you need a GeForce Ti 2080 RTX to animate these games properly in Full HD it would likely be a whole new generation that is indispensable for Nvidia and has very unpleasant consequences in the end.

However, most players are expected to be interested in the performance of the classic SM and CUDA cores. Here we can assume that the new cards should at least offer this level of a performance gain to compensate for their high prices. Also, we can say at least that it is not as expected a gift from heaven, but on the other hand, it compares with previous generations or better purchase because of the additional RT and Tensor aggregates in selected games.

At the same time, the question is raised of the prices GeForce is now lowering, but it is expected that the new tariffs will not increase over time. However, this depends mainly on the interests of customers and the timing of the production lines working for Nvidia.

Returning to the new version of Spy Time, the beam is used for a newly borrowed shadow. However, ubiquitous reflections on bright materials are more sensitive. As for performance, we only learn that “the demonstration works in real time on a modern graphics processor”. Probably at the end of September, because the time is ripe for a new hand in Windows 10 and UL benchmarks indicate that spying time will be released along with it. Well, it seems so obvious about the new version of DirectX.