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Checkered Frame Rendering

Checkered Frame Rendering (CFR): Nvidia plans to optimize its multi-GPU technology

Checkered Frame Rendering

Apparently, Nvidia is working on a new graphics technology called CFR – Checkered Frame Rendering. A user of the 3DCenter forum has noticed an additional entry in the drivers for multi-GPU rendering, the technique is called CFR and basically cuts a frame into many small pieces so that GPUs can render them in parallel. Basically, … Read more

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