Snapdragon 675, Snapdragon 675: mid range designed for gaming and photography,

Snapdragon 675: mid range designed for gaming and photography

The new Snapdragon 675 is compatible with both Vulkan and OpenGL 3.2 and has been specially optimized for various graphics engines, including the most popular currently available. Unreal Engine 4, Unity, Messiah or NeoX already run smoother in the new Snapdragon 675, as there are quite a few internal optimization tools for running games.

Snapdragon 675, Snapdragon 675: mid range designed for gaming and photography,

Qualcomm also gives some relative figures for the performance increase of this new Snapdragon 675 compared to the current Snapdragon 670: For example, games start 30% faster, music 20% faster and social networking 15% faster. Internet surfing improves by 35%. Remember, on Snapdragon 670.

 

This optical zoom can even have up to five magnifications. Remember that we currently have two magnifications on most optical zoom phones and three magnifications on Huawei phones with their own processor. In addition, the new chip can process wide-angle sensors with an aperture greater than 2.5 times the normal angle. Obviously, this is also the case with the super wide angle, a trend that is beginning to establish itself silently.

Although we will discuss this later, the Snapdragon 675 is capable of processing sensors up to 25 megapixels with native HDR. The Snapdragon 675 is compatible with three-dimensional face release systems and supports laser focusing systems. As far as video is concerned, it can record HD video at 480 frames per second.

As mentioned earlier, the new Snapdragon 675 is also equipped with everything you need to improve the execution of artificial intelligence. Specifically, machine learning and deep learning code, which is currently necessary for a number of applications and overlays and will evolve over time.


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