UL Benchmarks has officially introduced 3DMARK Port Royal, the first test dedicated exclusively to real-time raytracing on PCs by using Microsoft’s new DirectX Raytracing API (DXR) to provide high fidelity graphics that are impossible with standard raster graphics.
This 3DMark benchmark will take advantage of reflections, shadows and a host of other DXR-based ray tracing effects that run in real time at 1440p resolution. In developing this tool, UL Benchmarks worked with AMD, Intel, Nvidia, and other leading technology companies to develop this tool and work closely with Microsoft to develop a world-class DXR implementation.
Although DXR acceleration is currently only available on Nvidia’s RTX series graphics cards, UL Benchmarks remains confident that additional graphics cards with DirectX raytracing support will be available in 2019. AMD? We’ll see about that.
The Port Royal test is a realistic and practical example of what to expect from Ray Tracing in upcoming video games. The test is performed in real time at an appropriate frame rate and resolution of 2560 × 1440 pixels.
UL Benchmark confirmed that the 3DMARK Port Royal test will be released in January 2019, but will be seen earlier in an official presentation on December 8 at the Galax GOC event where the prices and exact date of release of the famous PC tool will be announced.